Unlike 2D interfaces, Metaverse leans toward immersive environments, where users' primary sensory inputs (visual and auditory) are mediated through headsets or glasses. In this space, the body itself ...
"There was a statistic that came out that said by the time a child is thirteen, on average, there's about 72 million data points on them all over the net, and that's going to keep growing, so as ...
Developed with Infinite Reality, a global leader in immersive technologies, the Metaverse will feature engaging gamified zones, including a trading game and a treasure hunt, offering exciting ...